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Teaching to Be: A Path to Wellbeing

Teaching to Be: A Path to Wellbeing (2021-2022) is part of a European project funded by Erasmus+. It’s an educational video game for training in professional wellbeing issues in the field of teaching. The project is made up of partners from eight European countries, including universities, educational institutions, and public organisations. The aim was to …

Dissident: Survival Runner

Dissident: Survival Runner (2016-2017) is a project I was part of for a year as a game, narrative, and level designer. It is one of those ambitious projects from which you learn more from its (many) mistakes than its successes. It is an endless runner (although we tried to popularise the term “survival runner”, due …

Apartment 613

This is my first and so far only foray into the world of interactive fiction. I became interested in Twine shortly after learning about the tool and I quickly started working on an interactive fiction based a little on a personal situation I was going through at the time… although I’m quite ashamed to admit …

The Final Girl

This is not exactly my greatest achievement, but I did find it curious enough to include it here. The Final Girl (2015) is the prototype of a Clock Tower type game that I had in mind for a while. We tried to make it between three people with GameMaker Studio, and although it’s a very …